Level-5 game studio links pay raises to internal game knowledge tests

Level-5 is changing how it pays staff by rewarding knowledge of its own games. This is different from the usual way companies give pay raises based on time worked.

Employees face internal quizzes on company's own titles for potential salary increases.

Level-5, the studio behind the long-running Professor Layton puzzle game series, has introduced a peculiar system for awarding pay rises. Employees can secure "significant" salary increases by correctly answering questions about the company's own games. This initiative, revealed by Level-5 president and CEO Akihiro Hino, aims to bolster employee understanding of the company's intellectual property.

The core of this strategy is a 'content knowledge test' where high scores directly translate to salary bumps, irrespective of an employee's tenure or position within the company. Hino suggests this method ensures a workforce deeply familiar with the company's creations, enabling them to take on more responsibilities or mentor colleagues who may be less versed in the game's lore and mechanics. This comes at a time when other major industry players, like PlayStation, are reportedly enacting workforce reductions.

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Unusual Merit System

The tests, conducted internally, probe employees' understanding of Level-5's various game titles. Hino's rationale centers on the belief that a thorough grasp of the company's past successes and creative output directly correlates with an employee's capacity to contribute to future projects. The implication is that individuals with this depth of knowledge are better equipped to handle complex tasks or provide guidance, thereby enhancing overall team efficiency and product quality.

"The more they know, the better they'll be able to make games in iconic franchises, like Professor Layton."

This approach diverges from traditional performance review metrics. Instead of focusing solely on project completion or departmental goals, Level-5 is emphasizing a unique form of cultural capital – deep-seated knowledge of the company's product.

Industry Context

The move by Level-5 occurs against a backdrop of varied industry trends. While some companies are exploring novel employee engagement and compensation models, others are facing financial pressures that lead to significant downsizing. PlayStation's recent decision to drastically cut staff at Bungie, following developmental shifts in titles like Destiny 2, stands in stark contrast to Level-5's strategy of incentivizing existing staff through knowledge acquisition. The gaming industry, a landscape often characterized by rapid innovation and shifting market demands, continues to present a complex environment for both developers and their employees.

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Frequently Asked Questions

Q: Why is Level-5 giving salary increases for game knowledge tests in April 2026?
CEO Akihiro Hino wants staff to know the company's game history better to improve future projects. Employees who score high on these tests get a pay raise regardless of how long they have worked there.
Q: Who is affected by the new Level-5 salary policy?
All current employees at the Level-5 game studio are affected by this new rule. It is a new way to earn more money that does not rely on traditional performance reviews.
Q: How does the Level-5 pay system compare to other gaming companies?
While companies like PlayStation have recently cut jobs to save money, Level-5 is choosing to reward existing staff. This unique system focuses on internal knowledge rather than standard project completion goals.