The Quebec Games Celebration, an annual event, has returned to Steam, highlighting video games created in the province. This year, the event has added a new live showcase. The main goal is to promote games from both big and small studios in Quebec, making their work more visible to players around the world. The sale runs for one week, with many games having lower prices. The new showcase promises to reveal new information about games from 30 studios. This two-part event shows a clear effort to support and grow the game development scene in Quebec, which is known as a key center for making games in Canada.
The Quebec Games Celebration Steam sale began on February 16 and will continue until February 23. This sale makes over 300 games developed or published in Quebec available to players. A new part of this year's celebration is an online showcase. This show will take place on Thursday, February 19, at 6 p.m. ET / 3 p.m. PT. Indie Asylum, an organizer based in Montreal, is running this showcase. The event aims to provide a broad look at the games coming from Quebec, from big companies to new independent teams.
Evidence Overview
The Quebec Games Celebration Steam sale features discounts on many titles. Examples of discounted games include:
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Disney Dreamlight Valley (Gameloft Montreal) at $36.33, down from $51.99.
Été (Montreal-based Impossible) at $12.99, down from $25.99.
Eternal Strands (Quebec City-based Yellow Brick Games) at $14.99, down from $49.99.
Hell is Us (Montreal-based Rogue Factor) at $53.99, down from $89.99.
Immortals: Fenyx Rising (Ubisoft Quebec) at $10.99, down from $54.99.
Lost Records: Bloom & Rage (Don’t Nod Montreal) at $31.18, down from $51.97.
Marvel’s Guardians of the Galaxy (Eidos Montreal) at $11.69, down from $77.99.
The Outlast Trials (Montreal-based Red Barrels) at $15.59, down from $51.99.
Prince of Persia: The Sands of Time (Ubisoft Montreal) at $1.99, down from $9.99.
Revenge of the Savage Planet (Montreal’s Raccoon Logic) at $19.99, down from $39.99.
Spiritfarer: Farewell Edition (Montreal’s Thunder Lotus) at $5.84, down from $38.99.
Spirit City: Lo-Fi Sessions (Montreal’s Mooncube Games) at $8.99, down from $14.99.
Some games are listed to be shown but do not have a price cut. These include Two Falls (Montreal’s Unreliable Narrators), Sea of Stars (Quebec City’s Sabotage), and Lunark (Montreal’s Canari Games).
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The showcase event will include world premieres, demos, launch dates, and other news about 30 games. This broadcast can be watched on Indie Asylum’s YouTube and Twitch channels. The sale is available on Steam via a specific link.

Event Growth and Scope
The Quebec Games Celebration is now in its fourth year and has grown to become a large regional event on Steam. It features more than 300 games.
The event is reported to be "Steam’s largest regional sale." This suggests a notable reach and participation level from game developers within Quebec. Studios from different parts of the province, including Montreal and Quebec City, are part of this wide showcase.
This scale highlights the goal of showing "the depth, quality, and variety" of games made in Quebec.
Promotional Strategies
The event uses two main ways to promote games: price reductions and direct visibility. Many games offer significant discounts, making them more accessible to buyers.
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While many games have lower prices, some titles are included for "promotion" without a discount. This raises a question: how does the balance between direct sales and general visibility benefit the included games and the overall event goals?
This approach aims to both drive sales for many titles and give a platform to other games that might be newer or less known.
The Live Showcase Debut
For the first time, the event includes a live showcase on February 19. This part of the celebration focuses on sharing new details directly with the audience.

The showcase will feature "world premieres, demos, launch dates and other announcements" related to 30 games. This shift suggests an expanded aim to make the event more interactive and newsworthy.
Kevin Chancey, Marketing Director at Indie Asylum, stated that "A showcase was always the next logical move, allowing us to turn the sale into a true event where fans can watch new and exciting announcements unfold while exploring discounted games made from talented studios across Quebec." This shows a clear purpose for adding the live stream.
Quebec's Role in Game Development
The celebration includes a wide range of game studios. These include well-known, big companies alongside new and independent game makers.
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This mix of studios aims to show Quebec's broad creative abilities and its standing as a "powerhouse video game producer in Canada." The event brings together different studio sizes and game types, supporting the province's overall game development industry.
The focus is on celebrating local talent and reinforcing Quebec's place in the global game market.
Expert Analysis
Kevin Chancey, Marketing Director at Indie Asylum, provided insights into the event's standing and development.
Chancey noted, "The Quebec Games Celebration Steam sale is the largest regional sale on the platform." He also explained the decision to add a live broadcast, stating, "A showcase was always the next logical move, allowing us to turn the sale into a true event where fans can watch new and exciting announcements unfold while exploring discounted games made from talented studios across Quebec."
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These statements show the event's importance as a large-scale platform for game discovery and promotion, as well as the thought behind its growth.
Conclusion
The 2026 Quebec Games Celebration combines a Steam sale with a new live showcase. The sale, running from February 16 to 23, offers price reductions on over 300 games made in Quebec. The new showcase, set for February 19, will present new details, demos, and launch dates for 30 studios. This event is a yearly effort to highlight the varied work of game creators in Quebec, from big companies to small independent teams. It reinforces Quebec's role as a major center for video game production. The addition of the live showcase shows a move towards making the event more active and newsworthy for players and the industry.
Sources
Article 1: Quebec Games Celebration Steam sale returns with new showcaseContext: Details specific games, discounts, showcase content, and dates.Link: https://mobilesyrup.com/2026/02/17/quebec-games-celebration-steam-sale-returns-with-new-showcase/
Article 2: Quebec Games Celebration Steam Sale 2026 Showcases 300 Plus Quebec-Made GamesContext: Highlights the event's growth, scale, and focus on province-wide creativity.Link: https://www.agamingnetwork.com/quebec-games-celebration-steam-sale-returns-bigger-than-ever-with-300-plus-quebec-made-games/
Article 4: Quebec Games Celebration Returns to Steam With Over 300 Local Titles FeaturedContext: Confirms the return, number of games, and its status as one of Steam’s largest region-focused sales.Link: https://www.4scarrsgaming.com/2026/02/quebec-games-celebration-steam-sale-2026.html
Article 5: The Annual Quebec Games Celebration Steam Sale Is Back! | Console CreaturesContext: Mentions the "powerhouse video game producer in Canada" aspect and diverse studio participation.Link: https://www.consolecreatures.com/the-annual-quebec-games-celebration-steam-sale-is-back/
Article 6: [Industry news] Introducing: The 2026 Quebec Games Celebration Showcase - MCV/DEVELOPContext: Includes a quote from Kevin Chancey about the showcase being the "next logical move" and the sale being the "largest regional sale."Link: https://mcvuk.com/business-news/industry-news-introducing-the-2026-quebec-games-celebration-showcase/
Article 7: Introducing: The 2026 Quebec Games Celebration ShowcaseContext: Repeats Kevin Chancey's quotes and showcase details.Link: https://www.dlh.net/en/news/88009/introducing-the-2026-quebec-games-celebration-showcase.html
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