Planescape: Unraveled sequel canceled in 2013 due to no publisher money

A planned sequel to the 1999 game Planescape: Torment, called Planescape: Unraveled, was canceled in 2013. This is sad news for fans.

Publishers Balked at "Planescape: Unraveled," Denying a Follow-Up to the Acclaimed RPG

A proposed sequel to the seminal 1999 role-playing game, Planescape: Torment, codenamed Planescape: Unraveled, never materialized due to a lack of publisher funding. Former Dragon Age writer David Gaider, now co-founder of Summerfall Studios, revealed that his previous employer, Beamdog, had made substantial progress on the game. Despite enthusiasm from Wizards of the Coast, the parent company of Dungeons & Dragons, financial backing was ultimately withheld, scuttling the project. Chris Avellone, a key figure from the original game's development, was reportedly involved as a consultant for Unraveled.

Planescape: Torment is the best D&D RPG of all time, and it's still waiting for a sequel - 1

The Planescape setting, a unique corner of the Dungeons & Dragons universe known for its philosophical depth and intricate lore, has seen scant adaptation in video games, with Torment being the sole title to explore it. The original game, lauded for its departure from conventional RPG mechanics and its profound narrative, has cemented a "cult classic" status over the two decades since its release. Its impact is such that many players consider it the greatest RPG of all time.

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Planescape: Torment is the best D&D RPG of all time, and it's still waiting for a sequel - 2

The Phantom Sequel and the Unfulfilled Promise

The revelation of the canceled sequel, Planescape: Unraveled, has reignited discussions about the game's legacy and the potential for new entries. Gaider, who worked on the Dragon Age series, shared details of the Torment follow-up during his tenure at Beamdog. While Wizards of the Coast expressed interest, they ultimately declined to provide the necessary financial support for the ambitious project. This decision has left many fans lamenting what might have been, especially given the current resurgence in popularity for Dungeons & Dragons content.

Planescape: Torment is the best D&D RPG of all time, and it's still waiting for a sequel - 3

Some suggest that Wizards of the Coast should reconsider this shelved project, potentially by commissioning another studio to bring Planescape: Unraveled to fruition. This sentiment is echoed by those who believe the philosophical and narrative strengths of Planescape: Torment remain potent and underexplored in the modern gaming landscape.

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Planescape: Torment is the best D&D RPG of all time, and it's still waiting for a sequel - 4

A World Apart: Torment's Distinctive Design

Planescape: Torment has been consistently praised for its unconventional approach to storytelling and player choice. Unlike many role-playing games that ease players into their worlds, Torment plunges them directly into its complex narrative. The game often presents players with morally ambiguous situations where even attempts at doing good can result in suffering and death, forcing contemplation on the consequences of one's actions. The game's mechanics sometimes allowed for unique solutions based on character stats, such as translating foreign languages through high intelligence, further emphasizing its departure from typical combat-centric RPGs.

The Enduring Appeal

Despite its technical limitations as one of the last games developed on the Infinity Engine, Planescape: Torment continues to garner widespread acclaim. User reviews frequently hail it as "possibly the greatest RPG game ever" and "the best plot you'll ever find anywhere." The game's narrative, centered on the immortal protagonist known as the Nameless One, is celebrated for its philosophical underpinnings and its ability to leave a lasting emotional impact on players. The Enhanced Edition, available on platforms like Steam and GOG, offers a way to experience this acclaimed title.

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However, not all reactions have been universally positive. Some critics have pointed to terrible gameplay as a detractor, suggesting that aspects of the game might have benefited from a different presentation, such as an interactive visual novel format. Nevertheless, its influence and the depth of its storytelling remain undeniable, solidifying its position as a landmark achievement in the RPG genre.

Frequently Asked Questions

Q: Why was the Planescape: Unraveled sequel canceled in 2013?
The sequel to the 1999 game Planescape: Torment, called Planescape: Unraveled, was canceled in 2013. Publishers did not give the money needed to make the game.
Q: Who was working on the canceled Planescape: Unraveled game?
David Gaider, who wrote for Dragon Age, was working on Planescape: Unraveled when he was at Beamdog. Chris Avellone, who worked on the first game, was also a helper.
Q: Did Wizards of the Coast want to make Planescape: Unraveled?
Wizards of the Coast, the company that owns Dungeons & Dragons, liked the idea for Planescape: Unraveled. But they did not give the money to make it.
Q: Why is Planescape: Torment still popular today?
Planescape: Torment is popular because it has a deep story and interesting ideas. Many players think it is one of the best RPG games ever made.
Q: Will there be a new Planescape game in the future?
It is unknown if there will be a new Planescape game. The sequel Planescape: Unraveled was canceled in 2013. Fans hope a new game might be made someday.