OtherSide Entertainment Cuts 18 More Jobs, Stops New Game Plans

OtherSide Entertainment has cut 18 more jobs, bringing their total staff to less than 10 people. This is a big change from their previous team size of nearly 50.

Studio Axes 18 More Employees, Signals End of New Development

OtherSide Entertainment has laid off 18 more employees from its Thick as Thieves team, drastically reducing its workforce to fewer than ten individuals. This latest round of job cuts follows an earlier reduction of 17 staff members in late May, bringing the total number of impacted employees to 35 within a short span. The studio has explicitly stated that its current structure is "no longer a commercially viable path," effectively ceasing new game development.

The studio confirmed that the remaining personnel will focus solely on "performance maintenance" for the recently released title, Thick as Thieves. A spokesperson made it clear that "currently no plans for the studio to work on any future games" are in place. This marks a significant contraction for the developer, which previously boasted nearly 50 employees.

Thick as Thieves dev OtherSide Entertainment impacted by further layoffs - 1

'Argos' Project Canceled, Industry Woes Cited

The recent layoffs and studio downsizing are directly linked to the cancellation of a previously in-development project codenamed 'Argos'. OtherSide Entertainment cited the "brutally challenging" nature of the current video game industry as the reason for Argos's unviability. This decision appears to be part of a broader industry trend where publishers are exhibiting increased risk aversion towards unproven multiplayer concepts, particularly those attempting to merge complex immersive sim mechanics with live-service demands.

Read More: Meta AI agent development slows down as of April 2026

The Thick as Thieves game, described as a co-op immersive sim, saw its introductory campaign receive an "encouraging response" following its release on May 20, 2026. However, player numbers on platforms like Steam have reportedly dwindled since its launch peak, averaging just over 100 concurrent players. This contrasts with the ambitious initial vision for Thick as Thieves, which was reportedly scaled back from a larger competitive multiplayer experience to a smaller, more focused $5 title emphasizing single-player and co-op play.

Thick as Thieves dev OtherSide Entertainment impacted by further layoffs - 2

A Retrospective on a Struggling Studio

The repeated layoffs at OtherSide Entertainment paint a picture of a studio grappling with economic realities and genre-specific development hurdles. The studio's output has been limited, with Thick as Thieves being its sole release to date. In 2020, the company experienced another round of layoffs following Tencent's acquisition of its 'System Shock' IP.

The challenges in developing immersive sim titles, especially those incorporating multiplayer elements, have been highlighted. Such games require not only the intricate design and AI complexity of single-player experiences but also robust netcode, anti-cheat systems, and continuous content updates to maintain a player base. These demands, coupled with a historically niche but dedicated audience and a market increasingly wary of multiplayer risks, have proven difficult to navigate. The industry as a whole has seen significant workforce reductions, with over 10,000 game industry workers globally reportedly laid off in the past year.

Read More: Kojima Confirms Death Stranding Film, Hints at New Game Characters

Frequently Asked Questions

Q: Why did OtherSide Entertainment lay off 18 more employees?
OtherSide Entertainment laid off 18 more employees because their current structure was not making enough money. They have reduced their staff to fewer than 10 people.
Q: What will OtherSide Entertainment do now?
The remaining employees will only work on keeping the game 'Thick as Thieves' running well. The studio has no plans to create any new games in the future.
Q: Was the game 'Argos' canceled?
Yes, the game 'Argos' was canceled. The studio said the video game industry is very hard right now, making the game impossible to finish.
Q: How many people have lost their jobs at OtherSide Entertainment recently?
Recently, 35 employees have lost their jobs at OtherSide Entertainment. This includes the 18 employees laid off recently and 17 from an earlier layoff in May.