Xbox Feature Testing Could Mirror PC's Early Access System
Xbox players of Subnautica 2 might soon gain the ability to test new features ahead of their general release, a capability currently exclusive to PC players via Steam's experimental branches. This move would represent a significant departure from the standard Xbox Game Preview model, which typically allows only one version of a title to exist. Developers at Unknown Worlds Entertainment are reportedly exploring methods to implement this early-stage testing for the console audience, a development that could streamline the feedback loop for ongoing updates. The game is slated to remain in both Steam Early Access and Xbox Game Preview for an extended period, making such parity in development access potentially valuable.
Co-op and Quality-of-Life Updates Charted
The ongoing development of Subnautica 2 during its early access phase includes a series of planned updates aimed at enhancing gameplay and introducing new systems. Early Access 1.1 is set to focus on improvements to blight encounters, wrecks, vehicle docking, fabrication, and the voicelog priority system, alongside additions like more passive biomod slots. Subsequently, Early Access 1.2 is earmarked for a co-op centric update, featuring enhancements to the builder tool and pinned recipes, with additional customization options planned. Future major expansion updates will focus on broadening the game's world and advancing its narrative.
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Zazura's Depths Open for Exploration
Subnautica 2 transports players to Zazura, an entirely new oceanic world, building upon the legacy of its predecessor. The game launched into early access on PC (via Steam and Epic Games Store) and Xbox Series X|S on May 14, 2026. Notably, a PlayStation version is not part of the early access offering. The developer has confirmed that the price of the game is expected to increase following the conclusion of the early access period.
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Background:
The impending early access period for Subnautica 2 follows a period marked by a delay and "complicated legal issues with publisher Krafton," according to Gamerant. Unknown Worlds has historically cultivated a reputation for community trust, and this expanded early access phase, with a larger player base and a more complex game, will serve as a significant test of that relationship. Lead developer Anthony Gallegos has indicated that the complete narrative will not be available at the early access launch. The initial updates are prioritising gameplay system refinements and smaller features before addressing larger world expansions.