Player starguy13 finishes Kanto region rebuild in Pokemon Pokopia

Player starguy13 has spent months building the Kanto region in Pokemon Pokopia. This project is 100% larger than most community maps.

A Pokémon Pokopia player, identified as starguy13, is on the cusp of finishing an extensive, months-long project: the meticulous recreation of the original Kanto region from the first-generation Pokémon games. Using the in-game building tools, starguy13 has been working to translate the iconic blocky map of Kanto into the Pokémon Pokopia environment.

The endeavor, which began with early glimpses shared in March, has seen significant progress, particularly over the last month. The focus has been on accurately reproducing the various routes and towns that defined the original [Pokémon Red and Blue] experience. This undertaking required considerable study of the original map, detailed measurements, and careful planning to fit the expansive region within the available building space, specifically starting from a base like Pallet Town.

Challenges and Adaptations in the Build

While the goal was a near 1:1 replica, the scale of Kanto has presented unavoidable spatial challenges within Pokopia's design. The player has had to make some adjustments, 'squishing' certain areas to fit, indicating that a direct, uncompromised replication was not entirely feasible. Early on, a lack of strict measurement even provided some unexpected bonus space on the western side of the map, but subsequent scaling issues necessitated these adaptations. Notably, there is no room to incorporate the Johto region, as seen in later Pokémon titles.

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The project has garnered attention, with progress shared on platforms like Reddit, highlighting the dedication involved. Some reports mention a Twitch streamer named Quenca also undertaking a similar recreation, though the primary focus appears to be on starguy13's extensive build.

Pokopia's Creative Landscape

Pokémon Pokopia, recently noted as a hit on the Nintendo Switch 2, offers players robust creation tools that facilitate such ambitious projects. Its [block-like building mechanics] are drawing comparisons to [Minecraft], enabling a wide range of player-driven content. The game's simplified art style is also seen as conducive to recreating the aesthetic of earlier [Pokémon] generations, making projects like this Kanto rebuild particularly feasible and resonant with fans of the original games.

Frequently Asked Questions

Q: Who is the player building the Kanto region in Pokemon Pokopia?
A player named starguy13 is building the original Kanto region from the first Pokemon games. They have been working on this project since March 2026.
Q: Why did the player have to change the size of the Kanto map in Pokopia?
The player had to 'squish' some areas because the game's building space is smaller than the real Kanto region. This means the map is not a perfect 1:1 copy, but it keeps the main look of the original towns.
Q: Can players visit the Johto region in this Pokopia build?
No, the player confirmed there is no room to add the Johto region. The project is focused only on the Kanto region to ensure it fits within the game's current limits.
Q: What game tools allow players to build maps like Kanto?
Pokemon Pokopia on the Nintendo Switch 2 provides block-like building tools similar to Minecraft. These tools allow players to recreate old game styles easily.