Quantic Dream has officially ceased development on its multiplayer title, Spellcasters Chronicles, citing an "unfavorable market environment" and a lack of player engagement. The decision, announced earlier today, marks a swift end for the game which had only recently entered early access.
The studio confirmed that this move will not impact the ongoing development of its highly anticipated Star Wars Eclipse project.
The studio’s official statement indicated that the suspension of Spellcasters Chronicles is intended to allow for a refocusing of resources onto other projects. This significant shift is expected to result in layoffs within the company. Refunds are being processed for players who invested financially in Spellcasters Chronicles during its early access phase.
Spellcasters Chronicles, launched with the aim of delivering an "audacious and original multiplayer experience," featured competitive 3v3 battles, deckbuilding mechanics, spells, summons, and large "Titans." However, reports suggest the game struggled to attract and retain a significant player base, with peak Steam concurrency reportedly reaching only 888 players on its launch day.
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This decision follows earlier speculation regarding the future of Star Wars Eclipse, with a report in April suggesting that its development pace was slow and that NetEase, Quantic Dream's parent company, might reassess the project if Spellcasters Chronicles did not meet success expectations. Quantic Dream’s reassurance on Star Wars Eclipse aims to quell these concerns.
Details regarding the specific timelines for the cessation of Spellcasters Chronicles and refund procedures are expected to be communicated via the studio's official social media channels and Discord server.