Cinder City lowers RAM requirement to 16GB on April 7 2026

The game developers changed the RAM requirement from 64GB to 16GB today. This is much better for most players who only have 16GB of memory in their computers.

As of April 7, 2026, the developers of the upcoming tactical shooter Cinder City—a collaboration between NC and Big Fire Games—have formally adjusted the project's technical specifications on its Steam Store page. The original listing, which drew immediate backlash for mandating a 64GB RAM threshold, has been corrected.

The developer acknowledges the 64GB requirement was a specification error linked to an early development build.

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Following the revision, the memory mandate has been lowered to 16GB, while the requested graphics processing unit (GPU) capacity has been increased to account for higher performance targets. This correction arrives after widespread player concern regarding the feasibility of such extreme hardware demands for a consumer-facing product.

Technical Adjustments

The volatility in the stated system requirements underscores the ambiguity surrounding current 'work-in-progress' software optimization.

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SpecificationInitial Listing (Approx.)Current Listing (Updated)
System Memory32GB - 64GB16GB (Recommended)
GraphicsUnspecified/BaseHigher Target Specified
  • The adjustment serves as a primary case study in the tension between 'unoptimized' development builds and public transparency.

  • While the memory requirement has dropped, the concurrent increase in GPU requirements suggests that the developers are re-balancing the 'bottleneck' elsewhere in the system.

  • No release date has been confirmed, leaving the stability of these current specs open to further iteration.

Background and Context

The incident triggered a broader debate regarding the current trajectory of PC hardware requirements. The initial claim of 64GB—a standard capacity typically reserved for professional workstation use—clashed with the current market realities where 16GB remains the gaming industry's baseline.

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Cinder City is positioned as a large-scale open-world MMO tactical shooter. The development team, headed by NC, has previously stated that the game’s core loops rely on complex, persistent PvE environments. Given that these technical specs are labeled as reflecting a 'development build,' the final consumer experience remains subject to change. The incident highlights the precarious state of digital distribution where speculative hardware requirements are often displayed long before a game reaches a stable state of technical maturity.

Frequently Asked Questions

Q: Why did the Cinder City developers change the RAM requirement on April 7, 2026?
The developers said the original 64GB requirement was a mistake from an early test version of the game. They updated the Steam page to show 16GB of RAM is now the recommended amount.
Q: What happens to players who do not have 64GB of RAM for Cinder City?
Players no longer need 64GB of RAM because the developers corrected the error. Most gaming PCs with 16GB of RAM will now meet the new requirements.
Q: Did the graphics requirements change for Cinder City on April 7, 2026?
Yes, the developers increased the graphics card requirements to help the game run better. This change means the game will use more power from your graphics card instead of your computer memory.
Q: When will Cinder City be released for PC players?
There is no official release date for Cinder City yet. Because the game is still being built, the technical requirements might change again before the final version comes out.